by Jeff Siadek The seed of the idea came in the mid-1990s when I was playing a game with friends that was better suited for two players than for more. I love multiplayer games but kingmaking sucks, so I wrote a love and hate card for each player and ...
by Ken Franklin [Editor's note: This diary was written by Kevin Rodgers and submitted by co-designer Ken Franklin. --WEM] In December 2020, game designer Ken Franklin was having a random conversation with Tricia Sydney, then the Director of Client ...
by W. Eric Martin Mere days after launching the Game Market Spring 2025 Preview, BGG is moving ahead with the UK Games Expo 2025 Preview, for which I must give thanks to Sophia and Guy, two BGGers who prodded me to make this happen and (more ...